About me
My passion for art developed at an early age, and it was further nurtured through my interest in gaming, leading me to aspire to become a game artist. While gaining a deeper understanding of the gaming industry during my high school years, I also began to explore programming, which captivated my interest. Consequently, I decided to pursue a degree in game programming. However, after three years of focused study on programming, I found myself yearning to return to my original passion for art.
In order to combine my dual interests in both art and programming, I turned my attention to the field of proceduralism, visual effects, and shaders, which have since become my primary areas of focus. These topics allowed me to combine my passion for art and programming, and has led to a deeper understanding and appreciation of the field.
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